Project

Anytown

Category:

Interactive Website

Client:

Grand Canyon University

Service:

Research - Design - Motion - Development

Meet Anytown

Welcome to Anytown, a user-friendly website designed for students to explore historical disasters. This interactive platform allows students to learn about different disasters from the past, understanding their causes and impacts.





Things Learned

In designing Anytown, I initially envisioned a comprehensive learning platform for disaster management courses. However, the scope of the project was reduced. In refining the project, I scaled back the approach to honor one of the fundamental elements of crisis management: the history of previous crises. This adjustment allowed me to tailor the platform effectively, enabling students to explore past disasters and test their knowledge interactively.


Category:

Interactive Website

Client:

Grand Canyon University

Service:

Research - Design - Motion - Development

Meet Anytown

Welcome to Anytown, a user-friendly website designed for students to explore historical disasters. This interactive platform allows students to learn about different disasters from the past, understanding their causes and impacts.





Things Learned

In designing Anytown, I initially envisioned a comprehensive learning platform for disaster management courses. However, the scope of the project was reduced. In refining the project, I scaled back the approach to honor one of the fundamental elements of crisis management: the history of previous crises. This adjustment allowed me to tailor the platform effectively, enabling students to explore past disasters and test their knowledge interactively.


Category:

Interactive Website

Client:

Grand Canyon University

Service:

Research - Design - Motion - Development

Meet Anytown

Welcome to Anytown, a user-friendly website designed for students to explore historical disasters. This interactive platform allows students to learn about different disasters from the past, understanding their causes and impacts.





Things Learned

In designing Anytown, I initially envisioned a comprehensive learning platform for disaster management courses. However, the scope of the project was reduced. In refining the project, I scaled back the approach to honor one of the fundamental elements of crisis management: the history of previous crises. This adjustment allowed me to tailor the platform effectively, enabling students to explore past disasters and test their knowledge interactively.